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Color Theory

1. The story in my animation is Santa Claus finding an elf who escaped from his miserable life as a slave in the toy workshop. After kicking out the window, Santa jumps through and chases the elf, throwing an object at him with his psychic powers before kicking him to the wall. After that, Santa uses his powers to lift the elf Darth Vader style, keeping him in a levitating chokehold before dropping him. After all, Santa knows when his elves run. He sees you when you're sleeping. He knows when you're awake. 2. I want the audience to be relaxed at first as the elf writes a letter, then startled as Santa breaks into the house. I'd like them to grip the edges of their seats as Santa launches his attacks, then brought to horror as the elf struggles. I can start by using an analogous color scheme with blues and greens in order to establish a sense of peace over the whole scene as the elf writes. However, when Santa arrives, this color scheme is disrupted by his red clothes, so...

Robot Arm Animation Critique Response

Comments I received on the animation:  I received several comments on the general atmosphere or 'feel' of the setting I created in my animation. I also received comments on the 'floaty' keyframing of the camera. Furthermore, I received comments on the repetition of shapes (circles, lines & squares) utilized in my animation. A fair amount of people remarked that the setting felt as a ship in outer space would, rather than the empty office building I was attempting to portray. There were also multiple remarks about the storyline that somewhat diverged from what I was actually trying to depict. What I feel I did best: I feel as if I did well with the color scheme; the blues and grays used in the room and on 0R10N contrasted the redness of the Ominous Floating Cubes. I also think I did a better job with the storyline as opposed to last animation. The camerawork also seemed better, though still not great. What my classmates said I did well: My classmates said...

Small Bot Cycles Animations

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Action Scavenger Hunt Blog Post

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Actions are a set series of animated movements depicting a specific activity, which can often be looped. Actions are used in animations when a character does something a repeated number of times. A good example is walking: instead of animating each and every step again and again, an animator can loop the walking action as many times as they need to.

0R10N - Robot Animation

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This is my animation, 0R10N, for the robot arm project. It took me a while but I feel like overall it went alright. Successes: Animation- I think I did an overall decent job with animating the robot (0R10N) itself. It took some time for me to get used to parenting objects it was picking up (balls to throw, in this case) but I managed to get the hang of it eventually. Scene modeling- I wanted to catch the atmosphere of an empty, almost lonely office building late at night, and I think I did a decent job with it. My last full animation (pendulum) originally had a very simple and bleak setting, so I wanted to avoid that by putting some thought into the layout of the scene for this animation. I tried to coordinate the colors and shapes used in the scene without making it too overwhelming. Adding onto that, I'm pretty proud of the fact that I didn't use Blend Swap for anything. (I mean, of course I have nothing against people who did use it! That's not the message...

0R10N Animation Storyboard

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Here is the storyboard for my work-in-progress animation, 0R10N.

0R10N Plot Rollercoaster

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